2009年6月21日 星期日

06/21/2009 - 沈意棠

Thesis progress: (Version 1)
Chapter 1: Introduction (OK)
  • Research background
  • Research motivation
  • Research objective
Chapter 2: Literature review (OK)
  • Customer loyalty and gamer loyalty
  • Online game
  • Social networks
Chapter 3: Research methodology (OK)
  • Data collection
  • Hypotheses
  • Framework
  • Data processing
  • Research method
Chapter 4: Result (OK)
  • Data statistic
  • Social network analysis
  • Statistic analysis
Chapter 5: Discussion (X)
  • Conclusion
  • Management implication
  • Limitation
  • Suggestion

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